Smooth Camera Path in 3DVIA Composer

The last blog in our journey through 3DVIA Composer…. how to create a smooth camera path.

When creating a composer document using the animation timeline, any movements of the camera, be it zooming or rotating, is recorded on a camera path. By default this path is linear; as a result of this an animation with lots of camera action may seem quite jumpy.

Using the smooth or custom camera path option you can solve this.

Create your animation using the timeline.
 

Smooth Camera Path in 3DVIA Composer 1
 

In the collaborative actors on the left task pane, click to view the camera/s being used to create the animation.
 

Smooth Camera Path in 3DVIA Composer 2
 

You will then be able to see you camera when zoomed out from your model.
 

Smooth Camera Path in 3DVIA Composer 3
 

You then have three options;

Linear (which is taken by default).
 

Smooth Camera Path in 3DVIA Composer 4
 

Smooth (which automatically creates a transition between movements).
 

Smooth Camera Path in 3DVIA Composer 5
 

And custom (which adds nodes to the path which enables you to create tangencies around movements or create completely custom paths).
 

Smooth Camera Path in 3DVIA Composer 6
  
After making these changes, try out your animation to see the changes made.